Among Us All Maps And Vent Locations – All Details

Among Us All Maps And vent Locations: Among Us is moving overall as of November 2020, and quite a bit of this prominence can be credited to the shortsighted methodology of the game. In Among Us, crewmates need to follow through with their responsibilities in a spaceship while watching out for a faker among them.

In the mean time, the sham needs to undermine the crewmates’ advancement and kill the whole team to dominate the game. There are 4 maps available in Among Us: The Skeld, MIRA HQ, Polus and the Airship. In this article you will read about among us all maps and vent locations.

1. The Skeld

The Skeld is the first map Among Us all maps, so it’s an incredible spot for Among Us novices to begin. It’s a huge guide with loads of foyers and more than adequate venting open doors, set apart in red on the guide.

There are surveillance cameras all through the guide, which can be seen from the security room; the yellow boxes on the guide signify the regions that are in vision of these cameras. The crisis button in The Skeld is in the cafeteria, where you bring forth toward the start of the game.

Here is a list of all the task locations, along with the vent availability, in The Skeld:

  • Admin
  • Cafeteria
  • Communications (Does not have any vents)
  • Electrical
  • Engines
  • Medbay
  • Navigation
  • O2
  • Reactor
  • Security
  • Shields
  • Storage (Does not have any vents)
  • Weapons

2. Mira HQ

Mira HQ is a small map, with a mind boggling vent framework that is completely interconnected, as you can find in the chart above. Somebody find you venting?

Don’t bother pursuing them – bounce ease in and cut them off before they come to the cafeteria, where the crisis button is. There aren’t any surveillance cameras in Mira HQ – all things being equal, there’s an entryway log, which is famously hard to utilize.

Here is a list of all the task locations on the map:

  • Admin
  • Balcony
  • Cafeteria (Does not have any vents)
  • Communications (Does not have any vents)
  • Greenhouse
  • Hallway
  • Laboratory
  • Launchpad
  • Medbay
  • Office
  • Reactor
  • Storage (Does not have any vents)

3. Polus

Polus is the biggest map in Among Us. This map is great for Imposters as it is open to such an extent that detailing a dead body turns out to be very hard for the crewmates. The map is extremely huge in size, and it in this manner requires a great deal of investment to follow through with every responsibility.

The list of task locations in Polus is as follows:

  • Boiler Room (Does not have any vents)
  • Communications (Does not have any vents)
  • Dropship (Does not have any vents)
  • Electrical (Does not have any vents)
  • Laboratory (Does not have any vents)
  • Medbay (Does not have any vents)
  • O2
  • Office (Does not have any vents)
  • Outside
  • Specimen Room (Does not have any vents)
  • StorageWeapons (Does not have any vents)

4. The Airship

The Among Us new guide is The Airship. It’s the greatest map yet, with a few new room types and undertakings. There are likewise two or three new development mechanics; there are stepping stools between specific rooms, and there’s a drifting stage which you want to remain on to navigate the suitably named ‘hole room’.

The guide is so enormous, it’s challenging to get found out as a sham, as the vent network permits you to get away to some place no one will see you. In any case, crewmates have a helpful camera organization, vitals, and administrator devices to screen what is happening.

There are as of now no Aircraft visual undertakings. The Carrier disrupts are: Correspondences, Lights, Entryways, and Deflect Brief training, which requires two individuals to enter similar code in two separate connection points, either side of the hole room.

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